As well as uploading my own resources and sharing my ideas on this site, I also write elsewhere on the web. As a TES Subject Genius, I write regularly for the TES Computing blog. These articles can be found here. I have also written for Google's Teaching for Tomorrow hub on the TES. This article can... Continue Reading →
BCS Certificate in Computer Science teaching Part 3 investigation. Question investigated is: 'Can the same programming objectives be achieved when pupils are creating different types of programs or must a class always work towards the same goal to ensure that no one misses out on a key concept?'
This year I decided to get an alternative tree for my classroom and when I saw this one from Hobbycraft, it seemed perfect for some coding projects to be easily attached. The tree decorations are made up of sparkle batons cotrolled by a Crumble controller. We used sparkle batons but if you don't have any... Continue Reading →
For this activity, I asked pupils to work in pairs to plan a Christmas-themed game. I demonstrated my own planning using the planning sheets that I was providing them with as well as providing the game I had created based on the planning: The game is available here I was building on some of the... Continue Reading →
https://youtu.be/tg8-1Sk1Ugg Today I had a great day at the CAS South West Regional conference held at Plymouth University. It was a fantastic opportunity to find some new ideas to test out. I particularly enjoyed learning more from Nic Hughes (@duck_star) about the crumbles and testing out the crumble bots. I can't wait to begin making... Continue Reading →
Gruffalo cut scene planning Designing my Gruffalo World A far more complex skill on Kodu than creating a simple game is creating an animation or cut scene. These are really impressive when they are achieved as they allow a storytelling element to be added to the game. They can be triggered by a range of... Continue Reading →
This is a project that I carried out with Year 6 pupils. Initially they had to design their world and we looked at the different characters in a Mario game and their behaviours (e.g. when they bump a flower, they can shoot bombs, etc.) This was a project for pupils who had already had plenty... Continue Reading →
My latest article for the TES was written for their Lego hub which is aimed at primary teachers, who are in general new to teaching coding. You can read it in full here.
Help! I have been asked to coordinate computing but I don’t know where to start. Part 3: Working with others This is the last of my 3-part series of blogs looking at what to do if you are feeling overwhelmed as a new coordinator or subject lead. This is particularly geared towards primary school teachers.... Continue Reading →