Computing at Schools South West Conference Kodu Materials 3/11/17

https://youtu.be/tg8-1Sk1Ugg Today I had a great day at the CAS South West Regional conference held at Plymouth University. It was a fantastic opportunity to find some new ideas to test out. I particularly enjoyed learning more from Nic Hughes (@duck_star) about the crumbles and testing out the crumble bots. I can't wait to begin making... Continue Reading →

Gruffalo Animation on Kodu

Gruffalo cut scene planning Designing my Gruffalo World A far more complex skill on Kodu than creating a simple game is creating an animation or cut scene. These are really impressive when they are achieved as they allow a storytelling element to be added to the game. They can be triggered by a range of... Continue Reading →

Super Mario-inspired Kodu worlds

This is a project that I carried out with Year 6 pupils. Initially they had to design their world and we looked at the different characters in a Mario game and their behaviours (e.g. when they bump a flower, they can shoot bombs, etc.) This was a project for pupils who had already had plenty... Continue Reading →

Kodu help videos

Have a look at some of my help videos on my YouTube site. They are aimed at developing specific skills on Kodu based around the schemes of work I have developed. These include aspects to help make a maze game based around Theseus and the Minotaur, and elements like behaviours to help with Mario-inspired games.

Mario Kart Kodu Resources

Here are some resources for Kodu lessons that were completed over a period of four 2-hour sessions with Year 5 and 6 pupils. Pupils have a checklist for each lesson focused on a different aspect of the game and its development. Pupils develop their own skills by working through game task ideas and skills aimed at... Continue Reading →

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