Gruffalo Animation on Kodu

Gruffalo cut scene planning Designing my Gruffalo World A far more complex skill on Kodu than creating a simple game is creating an animation or cut scene. These are really impressive when they are achieved as they allow a storytelling element to be added to the game. They can be triggered by a range of... Continue Reading →

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Super Mario-inspired Kodu worlds

This is a project that I carried out with Year 6 pupils. Initially they had to design their world and we looked at the different characters in a Mario game and their behaviours (e.g. when they bump a flower, they can shoot bombs, etc.) This was a project for pupils who had already had plenty... Continue Reading →

Kodu help videos

Have a look at some of my help videos on my YouTube site. They are aimed at developing specific skills on Kodu based around the schemes of work I have developed. These include aspects to help make a maze game based around Theseus and the Minotaur, and elements like behaviours to help with Mario-inspired games.

Mario Kart Kodu Resources

Here are some resources for Kodu lessons that were completed over a period of four 2-hour sessions with Year 5 and 6 pupils. Pupils have a checklist for each lesson focused on a different aspect of the game and its development. Pupils develop their own skills by working through game task ideas and skills aimed at... Continue Reading →

Have a Kodu Game Design Day

Kodu Code Help Booklet Kodu Challenge Cards A great way to engage pupils, if you have the opportunity, is to have a ‘Kodu Day’ or a ‘Game Design Day’. Pupils are able to quickly develop their skills and over the course of a day can create a game. You may want to do this in... Continue Reading →

Kodu as a storytelling device: an example with Kensuke’s Kingdom by Michael Morpurgo

Chapter 9: Create an animation or mini -game to explain the events of the chapter. They could include: ·         Playing football with Kensuke and the orangutans ·         Saving baby turtles by chasing away the birds and carrying turtles to the sea Download Kodu file here: https://www.dropbox.com/s/gob1071payi2rqh/Kensuke%27s%20Kingdom%20Chapter%209%2C%20by%20%40KoduClassroom.Kodu?dl=0 Firstly, I would build my world. It would need... Continue Reading →

Using Kodu as a storytelling device: Kensuke’s Kingdom

Download video of animation here: https://www.dropbox.com/s/kxgk4d26p5devzu/Kensuke%20Chapter%201%20Introduction.avi?dl=0 Download Kodu game file here: https://www.dropbox.com/s/cyz0utpyqy4ubya/Kensuke%20Introduction%2C%20by%20%40KoduClassroom.Kodu?dl=0 Kodu is also effective as a storytelling device, not purely as a game development environment. Objects and characters in the game can have speech bubbles and can be programmed to respond when particular things are said. It is also possible to create cut... Continue Reading →

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