Gruffalo Animation on Kodu

Gruffalo cut scene planning Designing my Gruffalo World A far more complex skill on Kodu than creating a simple game is creating an animation or cut scene. These are really impressive when they are achieved as they allow a storytelling element to be added to the game. They can be triggered by a range of... Continue Reading →

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Kodu as a storytelling device: an example with Kensuke’s Kingdom by Michael Morpurgo

Chapter 9: Create an animation or mini -game to explain the events of the chapter. They could include: ·         Playing football with Kensuke and the orangutans ·         Saving baby turtles by chasing away the birds and carrying turtles to the sea Download Kodu file here: https://www.dropbox.com/s/gob1071payi2rqh/Kensuke%27s%20Kingdom%20Chapter%209%2C%20by%20%40KoduClassroom.Kodu?dl=0 Firstly, I would build my world. It would need... Continue Reading →

Using Kodu as a storytelling device: Kensuke’s Kingdom

Download video of animation here: https://www.dropbox.com/s/kxgk4d26p5devzu/Kensuke%20Chapter%201%20Introduction.avi?dl=0 Download Kodu game file here: https://www.dropbox.com/s/cyz0utpyqy4ubya/Kensuke%20Introduction%2C%20by%20%40KoduClassroom.Kodu?dl=0 Kodu is also effective as a storytelling device, not purely as a game development environment. Objects and characters in the game can have speech bubbles and can be programmed to respond when particular things are said. It is also possible to create cut... Continue Reading →

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