Kodu as a storytelling device: an example with Kensuke’s Kingdom by Michael Morpurgo

Chapter 9: Create an animation or mini -game to explain the events of the chapter. They could include: ·         Playing football with Kensuke and the orangutans ·         Saving baby turtles by chasing away the birds and carrying turtles to the sea Download Kodu file here: https://www.dropbox.com/s/gob1071payi2rqh/Kensuke%27s%20Kingdom%20Chapter%209%2C%20by%20%40KoduClassroom.Kodu?dl=0 Firstly, I would build my world. It would need... Continue Reading →

Using Kodu as a storytelling device: Kensuke’s Kingdom

Download video of animation here: https://www.dropbox.com/s/kxgk4d26p5devzu/Kensuke%20Chapter%201%20Introduction.avi?dl=0 Download Kodu game file here: https://www.dropbox.com/s/cyz0utpyqy4ubya/Kensuke%20Introduction%2C%20by%20%40KoduClassroom.Kodu?dl=0 Kodu is also effective as a storytelling device, not purely as a game development environment. Objects and characters in the game can have speech bubbles and can be programmed to respond when particular things are said. It is also possible to create cut... Continue Reading →

Teaching Kodu Basics

Here are some ideas about how you could deliver the basics of Kodu: Kodu Planning Overview Kodu Challenge Cards Kodu Code Help Booklet  Skills table Game Ideas Game World Design Character development Story planning Top Trumps front and back

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